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Inspiration Report Topics & Questions

9 thoughts on “Inspiration Report Topics & Questions

  1. I am going down the Infinite Learning route, and I am going to keep developing this idea I have about civic and media literacy for adults and seniors as participatory services. It’s something that has been in my head for a long time because I felt really ignorant about government, especially local government until I went back to school in my forties and even more so when I became City staff shortly after completing my undergrad. Now, in this time of unprecedented attacks on governmental agencies, policies, and procedures (not to mention federal workers themselves), and in this time of unprecedented access to and manipulation of information, I think everyone can benefit from ongoing training in media and government.

    1. @epistolaryacumen I think this is an excellent topic to focus on for the inspiration report. I also think it fits under the learning category as well as the trends category. I think this would be a really good thing to highlight for this class, and it demonstrates how participatory service and learning programs in the library setting evolve as the needs of our users evolve.

      And this is definitely the time for people to understand how they can participate in government.

      Sparkling Heart
      • Hermaeus Mora's Ref Desk
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  2. I’m still sorting through ideas for the inspiration report. I read a really good book on cultural humility over the break that seems to mesh well with the hyperlinked library ideas. I also think the concept of storytelling complements cultural humility, so I’m working on weaving those concepts together somehow.

  3. For my idea, I am focusing on Infinite Learning with a bit of the emerging trends category. I have noticed most libraries seem to provide gaming services for patrons. Not just board games, but RPG video games, Dungeons and Dragons, and VR games as well. Specifically, I wanted to look at how library programs can expand on these services by adding a creative aspect, where patrons can have the opportunity to conceptually design their own RPG games and how they would build their own games. (Story, Characters, Setting, etc.) This would create a hyperlinked environment where patrons can share their interests and delve into creative storytelling.

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